Regions
Regions are currently used for wayshells, they travel region <-> region. Each region has a main_port where you'll always arrive at when traveling there, and they can have any number of ports that you can depart from using wayshells for that region.
Example region
regions:
- id: "saltedslabs"
display_name: "Salted Slabs"
description: "these slabs sure are salted"
main_port: "saltedslabsport" # the port they will arrive at when they travel to this region via a wayshell
How to make an area a port
An area must have a region set to be considered a port. Then any wayshell for that region will work from that area.